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Put your skills to the test as you attempt to collect enough stardust to save the galaxy!

Justin Gehr created StarChild using Phaser, HTML5, JavaScript, and a lot of mathematical configuration. Justin created the whole map from scratch and combined the map elements with phasers physics engine to create a virtual space world for users to enjoy. The epic soundtrack that accompanies the game was produced by WaterFlame.

If you feel up to saving the galaxy in this awesome-sauce game then you can check it out on github at:
or access it directly through it's deployment on heroku at:

Project Members: Justin Gehr