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    How to develop games with Unity 5

    In this video, Junjie Chen talks about a game engine that is widely used in the industry…Unity 5. Junjie provides the definition of game development and Unity 5, and dives into three core concepts - lighting, collider, and scripting - behind the game engine. Junjie demos an application of physical collision and trigger with Unity 5. Junjie also briefly introduces WebGL, so you’re able to play video games in any modern browser without plug-ins.

    Project Members: Junjie Chen