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    Smash-Bots is a 2-D multiplayer online fighting game loosely based off the game Super Smash Brothers.

    Users are able to join an online lobby of 2-4 players. Together, players enter a battle arena and use their customized robot to hit each other off of the screen until one player remains.

    Technologies used are: Phaser, React, and Redux for the front end; Node, Express, and PostgreSQL for the backend; for multiplayer functionality.

    We really wanted our users to feel invested in their robot, so we implemented a weapon store where users can purchase different items with gold they earn on their accounts to customize their robot.

    Project Members: Matthew Connelly, Michael van Genderen, Joon Kim, Jasiu Leja