Walk Like Larry
Role playing games come in all shapes and sizes. Follow Larry around in "Walk Like Larry" as he tries to avoid distractions on the way to work.
Keyairra S. Wright created the initial level of "Walk Like Larry" in under 4 days while learning a new language and new technologies! She utilized the Unity game engine as well as the Cscape procedural city generator and the UMA avatar-creation framework. Keyairra organized her C# code and created functionality for "Walk Like Larry" by using Visual Studio.
Look for the finalized game in your app store this Winter.
Project Members: Keyairra S. Wright