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An Exploration into Javascript Game Development

In this video, Raymond Coti talks about his journey in exploring how to develop games with Javascript. He goes over what the work-flow of building games directly into a canvas element would be like. He highlights why it is not recommended by contrasting it to how PlayCanvas makes tasks such as re-drawing game components more manageable via its initialize and update functions. Ray also explores the interface of the PlayCanvas editor and the additional functionality it provides for creating your games. He ends by giving examples of how simple code can start bringing your games to life.
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Project Members: Raymond Coti

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