PIXI Overview with a Focus on Game Creation
Here, David Geiss gives an overview on the PIXI.js library with an overview just scratching the surface on all it can do. WebGL 2.0 is super fast as it sends everything directly to the GPU instead of pushing everything onto the CPU alone. Game Design in a multimedia engine is not ideal, but there's many other libraries you can use to make it work, and David briefly goes over some of them and their advantages.
Project Members: David Geiss