Super Hook Race
Super Hook Race is a platformer inspired by Super Quickhook whose objective is to reach the end of the level as quickly as possible. The fastest times make it up on to the leaderboard. Players to swing from platform to platform with grappling hooks that make use Phaser's p2 physics engine. The game's maps were created in Tiled, its multiplayer 'ghosts' are synced up using socket.io, and its sprite polygons were generated with Physics Editor.
The project's code is available on github at: https://github.com/sammorrow/stackathon
Project Members: Sam Morrow