Fullstack Student Final Projects

Capstone projects represent the culmination of a Fullstack student's hard work throughout the immersive program. These final projects are completed over the last 3 weeks on campus and integrate all of the technologies learned over the previous months (and often new ones).

Students work in teams of three to four people to develop impressive web/mobile applications, which serve as a centerpiece of a graduate's coding portfolio. They are presented to companies at Hiring Day during the final week on campus. Check out a selection of recent capstone project videos below.

SmartDocs

SmartDocs is an intelligent JavaScript-based note-taking app that finds relevant research as you write.

  • Technologies:
    HTML5/CSS3, Third Party API, Real-time / Web Sockets, React, Redux
  • Group:
    Bryan Kao, Will McCracken, Rob Tong, Jacob Regan
  • Cohort:
    July 2017
Watch video

Pusheen Travel

Pusheen Travel is a mobile app for travelers. Users can create a scavenger hunt map with locations they plan to visit and every time the reach a location on the map they collect a token for reaching their destination.

  • Technologies:
    HTML5/CSS3, React Native, Third Party API, React, Redux
  • Group:
    Francesca Fasullo, Nitika Nadgar, Jasmine Zangi
  • Cohort:
    July 2017
Watch video

Hot Spot: Fire Rescue

Hot Spot: Fire Rescue is an online adaptation of the popular cooperative board game Flash Point: Fire Rescue.

  • Technologies:
    HTML5/CSS3, Gaming, Real-time / Web Sockets, React, Redux
  • Group:
    Ana Calabano, Marina Hoashi, Lynne Jiang, Jing Wang
  • Cohort:
    July 2017
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I (AR)t NY

I (AR)t NY is an AR app, which functions on iOS and Android devices, that shows you New York’s public art and landmarks as you’re walking the city. It is built on React Native and Firebase.

  • Technologies:
    React Native, Third Party API, Real-time / Web Sockets
  • Group:
    Jason Oscar, Christian Wentling, Danielle Westerman, Patrick Hoyt
  • Cohort:
    July 2017
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Smash-Bots

Smash-Bots is a 2-D multiplayer online fighting game loosely based off the game Super Smash Brothers. Technologies used are: Phaser, React, and Redux for the front end; Node, Express, and PostgreSQL for the backend; Socket.io for multiplayer functionality.

  • Technologies:
    HTML5/CSS3, Gaming, Real-time / Web Sockets, React, Redux
  • Group:
    Matthew Connelly, Michael van Genderen, Joon Kim, Jasiu Leja
  • Cohort:
    July 2017
Watch video